3 ms·
I am deeply concerned about human impact on our planet, but I actually liked that aspect of the game. We have games to provide escape, so it's not morally wrong
by js8 6y ago
I am deeply concerned about human impact on our planet, but I actually liked that aspect of the game. We have games to provide escape, so it's not morally wrong to play a villain in a game (I guess in Westworld it gets blurry, but we don't have that technology yet), as long as you recognize that the game is not the real world.
That being said, I would love to see a (kind of educational) game somewhat similar to Factorio, or Civilization, that would realistically show the proper impact and scale of industry and agriculture to our planet and ecosystems (and also properly account for laws of conservation of mass and energy). It would probably be on a bigger scale than Factorio, with map squares larger than 1 km^2. I was fascinated by the montage in Michael Moore's Planet of the Humans, which showed how many different resources and industries are required to create solar panels (or anything really).
(I suspect in some sense, it would have to be a "hyperproject" - like Wikipedia or OpenStreetmaps, something that cannot be expected to be completed by a single organization.)