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Really neat, webgl has surprised me at how slow its been adopted.
by ykevinator 6y ago
Really neat, webgl has surprised me at how slow its been adopted.
- atum47 6y agoto be honest I don't know how hard people find to implement things using webgl, I'm getting my ass kicked a lot (but I kinda like it) learning this. Is not just the webgl, but all the math involved and shaders... I've been working on this for two weekends and this is all I got: a basic engine capable of basic things. I'll tell you this though: creating your own engine makes you appreciate a lot more games and well established engines, with that ridiculous realistic graphics.
- _bxg1 6y ago> how slow it's been adopted My impression is that basically all web-based games use WebGL or Canvas these days. Now, most WebGL users are really using something higher-level like Three.js or Unity. But I don't see it being under-utilized for its intended purpose.