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LWJGL does appear to support Metal via BGFX. I would be curious to see how to patch the library to use this. The other question I would have is how this behave
by tamarok 6y ago
LWJGL does appear to support Metal via BGFX. I would be curious to see how to patch the library to use this.
The other question I would have is how this behaves with shaders, such as BSL?
Links:
- https://github.com/LWJGL/lwjgl3/blob/master/doc/notes/3.1.0.md
- https://github.com/bkaradzic/bgfx