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macOS's gaming story has always been pretty abysmal. They nuked a ton of games when they dropped 32-bit support, and they refuse to implement the graphics API t
by coldpie 6y ago
macOS's gaming story has always been pretty abysmal. They nuked a ton of games when they dropped 32-bit support, and they refuse to implement the graphics API that the gaming industry is standardizing around. I don't foresee any improvements in Mac gaming from this announcement.
- bdz 6y agoBut now games like Fortnite, Minecraft, PUBG etc. that already exist on iOS can natively run on the Mac. So I think that's a pretty big thing
- Mindwipe 6y ago> But now games like Fortnite, Minecraft, PUBG etc. that already exist on iOS can natively run on the Mac. So I think that's a pretty big thing With touch controls on non-touchscreen devices. It isn't big. I think the fact they chose to show off a fairly poorly running version of Tomb Raider as their demo goes to show that they still fundamentally do not understand the gaming market.
- djmobley 6y agoThey chose Tomb Raider to demo Rosetta 2 precisely because it’s an old game built for x86
- rahkiin 6y agoNote: the gaming industry is not actually standardizing around Vulkan. It is still DX on Windows, Metal on Mac/iOS, and then Vulkan on Android