4 ms·
Game graphics standard were changing much more rapidly back then. Games released in 1995 and 2000 look much more different than games from 2015 and 2020.
by golergka 6y ago
Game graphics standard were changing much more rapidly back then. Games released in 1995 and 2000 look much more different than games from 2015 and 2020.
- Wohlf 6y agoCouldn't a few artists and level designers in 1995-2000 crank out a whole lot more finished products than ones in 2015-2020 though? Seems like you need entire teams to make one level in modern games.
- deelowe 6y agoI guess it depends on the game, but just looking at a couple of AAA titles, the difference is staggering: - Half Life -> https://www.mobygames.com/game/windows/half-life/credits https://www.mobygames.com/game/windows/half-life/credits - Horizon Zero Dawn -> https://www.mobygames.com/game/playstation-4/horizon-zero-dawn/credits https://www.mobygames.com/game/playstation-4/horizon-zero-da...
- ohyes 6y agoIn 1995 individuals would crank out doom WADs and marathon maps like it was nothing. 2.5D was a sweet spot for ease of making something. As a tween with no artistic skill and the family computer I could make maps and mods and texture stuff. Things got more difficult when everything became legitimate 3D because of unreal and quake. It still happened but IMO was a much steeper curve.