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I spend hundreds of hours on this series (from 2000 to 4) and I love it yet I don’t think I learnt much out of it. "People and companies want low taxes", "nucle
by tasogare 6y ago
I spend hundreds of hours on this series (from 2000 to 4) and I love it yet I don’t think I learnt much out of it. "People and companies want low taxes", "nuclear power plant are dangerous" and "wind power is inefficient", that’s pretty much it.
Also when I was kind I wasn’t really able to build a good city. I understood years later this is because the game expects cities to be built in the US fashion: big residencial/commercial/industrial zones separated from each other, linked by roads, lot of roads. And square based layouts. That was totally different from where I lived so I’ve always found the cities layout that works in the game where very artificial. So there wasn’t too much to learn about city planning.
- dragonwriter 6y ago> Also when I was kind I wasn’t really able to build a good city. I understood years later this is because the game expects cities to be built in the US fashion: big residencial/commercial/industrial zones separated from each other, linked by roads, lot of roads. And square based layouts. It...does not. It uses and underlying low-level simulation model which can be satisfied lots of different ways, but what you describe is not one that works particularly well for it.
- eru 6y agoWell, in Sim City you can't mix residential and commercial on the same square. And the bigger buildings need more than a single square, I think. In real life, I very much like having shops on the ground floor of residential buildings. Very convenient for me.
- eru 6y agoFunny enough, the three 'things' you learned out of it ain't even all true. :) Still a great game! I played mostly Sim City 2000.