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I built www.supermathworld.com and it was incredibly difficult to sell. It was too wild for institutions to back it, and word-of-mouth didn't spread from indivi
by ccvannorman 6y ago
I built www.supermathworld.com and it was incredibly difficult to sell. It was too wild for institutions to back it, and word-of-mouth didn't spread from individual users (as other commenters here have noted for other products)
- enugu 6y agoJust played it and it was quite fun in the begining. Skipped ahead to fractions via blue path, an issue which came up was it was easy to travel into dead paths endlessly navigating the sea or running around. Went back to beginning of level and turning right instead of left cleared that issue. Another issue was that when moving back after an unproductive path, it is hard to see what was behind the character, you cant see a wall until you hit it. Moving the camera back helps. But the game itself seemed very interesting.