3 ms·
There is a big difference to me. I haven't used any of those systems but I have written plenty of console games where the artists and designers want to fill mem
by greggman3 6y ago
There is a big difference to me. I haven't used any of those systems but I have written plenty of console games where the artists and designers want to fill memory. That means I don't have memory for 2 representations, unparsed and parsed. I also want fast loading so loading say 4k at a time into some temp buffer and parsing into memory is also out. I load the file directly into memory, fix up the pointers, and use it in place.