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Author here, and agreed—I mentioned the payment processing fees, and that SaaS might also pay Stripe an additional 1% (or something like Recurly even more) to m
by maguay 6y ago
Author here, and agreed—I mentioned the payment processing fees, and that SaaS might also pay Stripe an additional 1% (or something like Recurly even more) to manage subscriptions, but that’s only part of the costs.
And that’s the problem I think. SaaS already has all these other costs, from hosting to account management to cross-device development, none of which the App Store help with. The App Store does offer native app developers value, in licensing, distribution, updates, and more—none of which apply to the SaaS model. Which is where I think part of the conflict comes from: SaaS developers incur the costs of building SaaS, get little-to-no value from the App Store, and so find the 30% fee more frustrating.
- chadcmulligan 6y agoYes, I see that, but I'd say that Apple isn't really interested in making SaaS players lives easier - its not their business. Edit: and upon thought, SaaS actually competes with their business model.
- maguay 6y agoTrue enough—and yet, the App Store by not offering software upgrades, has in many ways pushed developers to the subscription model.
- chadcmulligan 6y agoI never really thought of that - maybe thats what they wanted :-), they get a continuous stream of money forever from all the apps.