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Dead simple: apple could charge a low fee hosting ($99/yr) and a higher fee for promotion. Or Apple could drop the charade and charge users for access to apps
by sukilot 6y ago
Dead simple: apple could charge a low fee hosting ($99/yr) and a higher fee for promotion.
Or Apple could drop the charade and charge users for access to apps based on whatever pricing scheme they want.
- iainmerrick 6y agoThose are good ideas, yeah, but nothing is perfect. The promotions one is interesting; I think it has the same pitfall as AdWords: if my app / web page is the best result for the user for a given search, why should I have to pay money to promote it? If Apple or Google is doing their job right, taking money for promotions is actively detrimental to users. Not that that stops AdWords, of course. Charging the users would make sense. It’s a shame that we’ve all been trained to expect this stuff to be free. I guess subscription-based stores are a decent approach? Like Apple Arcade. But that has downsides for users too -- you potentially end up paying multiple subscriptions (like most people do now for streaming TV) so it adds barriers to entry for new (possibly better) stores. Who wants to pay for yet another subscription service?