5 ms·
We used it in our games since Ultimate Spiderman. I've got assembly version working on the PS2 IOP chip (33Mhz, the chip used to run PS1 games, otherwise I/O an
by malkia 16y ago
We used it in our games since Ultimate Spiderman. I've got assembly version working on the PS2 IOP chip (33Mhz, the chip used to run PS1 games, otherwise I/O and sound for PS2).
I've got 5mb/s decompressed data speed, so that was speeding our disk access. I had to tweak just a little bit the source code and make sure unaligned writes (4 bytes) were used and that made it x2 or x3 faster.