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I would prefer that people spell words in my game that are actually words and not abuses of the system. I expect users to be challenging one another so I'd imag
by jeresig 16y ago
I would prefer that people spell words in my game that are actually words and not abuses of the system. I expect users to be challenging one another so I'd imagine that they wouldn't take too kindly towards one person getting an unnecessary (and unexpected) advantage.
- rorrr 16y agoIf the error rate is 0.1% it would take a user 1000 tries (on average) to enter a word that's not in the dictionary. That's a lot of attempts.