3 ms·
==Given that the first 12 months are very crucial in gaining critical mass I think 30% is fair and later it is really only 15%.== It’s a lot harder to gain cri
by take_a_breath 6y ago
==Given that the first 12 months are very crucial in gaining critical mass I think 30% is fair and later it is really only 15%.==
It’s a lot harder to gain critical mass when you are paying 30% directly to Apple, no?
== You can disagree with the rules and fight them in a civil way in court, whilst also temporarily comply with the rules like everyone else to get your app public.==
Make less money today while you fight the largest company in the history of earth in court. Meanwhile, Apple will just built a competing product and embed it in iOS (see: AppleTV). The rules seem to change while the game has already started.