2 ms·
I slowly realised similar principles when character posing in Daz Studio: * Work from the core body (hip and 'spine') out to the extremities * Weight bearing
by KineticLensman 6y ago
I slowly realised similar principles when character posing in Daz Studio:
* Work from the core body (hip and 'spine') out to the extremities
* Weight bearing limbs first
Only then obsess about the positions of the fingers
I wish the documentation had said this as well as going on about the mechanics of the user interface