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but that $99 charge is really a way to reduce trolls and scams. For regular us devs it almost meaningless, it blocks poor people in the west and third world dev
by NotSammyHagar 6y ago
but that $99 charge is really a way to reduce trolls and scams. For regular us devs it almost meaningless, it blocks poor people in the west and third world devs.
- Hamuko 6y agoIf there were 10,000 developers on the App Store, their yearly membership fees come to a total of $990,000. That's pretty good revenue for troll/scam reduction. Now do the same math for the actual number of active App Store devs.
- Traster 6y agoApple's revenue in 2019 was 260.2 billion dollars.
- Hamuko 6y agoYes and?
- NotSammyHagar 6y agoThat million doesn't mean anything to them is what 200 billion in revenue means
- Hamuko 6y agoIt should probably be pointed out that this whole fight is about Apple not getting 30% of $99 on whatever signups the iOS application for a pre-release email platform would generate. And Apple has boasted about having over 20 million registered iOS developers. Who knows how many of them are actively paying the subscription at the same time, but it's probably still a very large number.
- Traster 6y agoIf you think that developer licenses are even in the same order of magnitude as the value of 30% of in-app purchases I think your intuition is way off.
- dylan-m 6y ago30% of in app purchases where the frictionless Apple IAP approach is deemed less valuable by the developer* There's a very important distinction here. If Apple made their own in-app purchase API optional instead of mandatory, it isn't like every single developer would ditch it overnight. Apple's system is legitimately useful in a huge number of situations, and everyone knows that. It just isn't wanted _here_, and that should be okay.