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That's not true at all. Plenty of developers sell through the Epic Store (having development funded by Epic), or GOG, or the Humble store, or on Itch.io, or eve
by dbspin 6y ago
That's not true at all. Plenty of developers sell through the Epic Store (having development funded by Epic), or GOG, or the Humble store, or on Itch.io, or even via microsoft store. There are abundant ways to fund a project on PC precisely because it isn't a walled garden. Sure Steam has massive dominance, but that is arguably because of the relatively open nature of steam itself. Valve don't have or seek a monopoly on distribution.
- mpartel 6y ago> Plenty of developers sell through the Epic Store (having development funded by Epic), or GOG, or the Humble store, or on Itch.io, or even via microsoft store. They do, and that's great, but rarely can they afford to not _also_ sell on Steam. Steam will still take their ~30% cut of the vast majority of revenue, still mostly thanks to its first mover advantage, and there's no self-interest-preserving move the developer has against that. The only exception are exclusives like Epic's, and exclusives aren't exactly great for consumers either.