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Ask HN: What tech stacks do online games use?
As far as I know most games are built using low level programming languages such as C++ but what other technologies do they use when it comes to building online multiplayer games especially a game like PUBG or Fortnite which are massive hits
- rvz 6y agoElixir or Erlang. [0] [0] https://www.erlang-factory.com/upload/presentations/395/ErlangandFirst-PersonShooters.pdf https://www.erlang-factory.com/upload/presentations/395/Erla... [1] https://blog.activision.com/call-of-duty/archives/a-look-inside-demonware-the-unsung-heroes-powering-your-online-gaming-experience https://blog.activision.com/call-of-duty/archives/a-look-ins...
- mraza007 6y agoThanks for sharing this How do they handle the server load when they have so many concurrent connections
- billconan 6y agohttps://www.babylonjs.com/ https://www.babylonjs.com/ https://playcanvas.com/ https://playcanvas.com/
- juangacovas 6y agoI worked for years on client and content side of a medium size MMO, closely with a colleague who was in charge for server side. It was successful in the sense of people paying a monthly subscription fee for playing. Every time someone asks me for advice in this field, I just tell this: make a prototype of a very simple game (cards, board...) where you have a limited number of players. Take care of anyone wanting to cheat (i.e. sending crafted packets) pretending to have a service where your users value fairness and no cheaters. Why? Because once you do that 99% well enough for a simple game, you realize the huge amount of work it takes for games of other sizes.