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I'd argue that the reason Apple devices are so popular is because of the restrictions that ensure quality. Would your app have any potential to make money on th
by surfpel 6y ago
I'd argue that the reason Apple devices are so popular is because of the restrictions that ensure quality. Would your app have any potential to make money on the App Store if there wasn't a huge customer base?
> No more downloadable exes or installers
So it's harder for a user to get a virus or some malicious App? Great. If Apple allows a service, it means they back it in a sense and people trust Apple. Would you really back a bunch of different stores with content you can't verify?
> Microsoft can delete all programs from your PC remotely if they feel like it
And lose their customer base? Sure? That's so unrealistic.
> You have to pay Microsoft every year for the privilege of developing on their platform
Grocery chains charge for shelf space. Also the fee is $99. There's also some fee waivers available.
> If you charge for your app, Microsoft takes 30% of your revenue
So you don't want to pay to be on the store and you don't want to pay to make money off their platform. They're just supposed to maintain a curated and near seamless platform for free? Are you suggesting users just pay more?
Also, I'm seeing 30% thrown around a lot. It's 30% for a year and 15% after that, let's be clear about that.
> Your app may be rejected or removed from the store at any time
If theres a random app on my phone discovered to be malicious, PLEASE delete it.
> Apple makes crazy amounts of money off the backs of developers
Ok then how much money would YOU be ok with them making? What's the cutoff? Would you be ok with your app being capped in how much money it could make? I don't think so.
> ..being paid for their devices and software by consumers
Consumers pay directly for devices, not software. The only software they indirectly pay for is the 30%/15% fee that devs have to take into consideration.
Let's stop pretending that 95% of users have any degree of technical literacy and that there's no value in what an App Store provides. I'm glad my non-technical friends and family don't have to worry about viruses or phishing as much after switching to Apple.
If you really don't like these things as a user, then jailbreak or use Android or the Ubuntu phone or something. There's alternatives.
Also, if using iOS/OSX was like using Windows, I wouldn't use it.
- ClumsyPilot 6y agoso if we had it your way, Chrome would not exist and we'd still have IE6 or whatever
- modo_mario 6y agoSomehow google manages to have a store without fully locking your out of alternatives. Their position certainly makes it so they can and do behave as a monopsony in ways but certainly not to the same extent as apple. > If theres a random app on my phone discovered to be malicious, PLEASE delete it. Yet they also do it if the app competes with them or their functionality. Both google and Microsoft have gone to court for way less. >Grocery chains charge for shelf space. Grocery chains buy the product for resale. A notable difference. Grocery stores also have plenty of competition that can offer the same product. Consumers aren't locked into choosing one grocery store to buy from after purchasing a membership or some shit. Grocery stores aren't one of 2 viable options and generally can't dictate pricing of the seller and their cut. Grocery stores don't often pull anticompetitive shit like this: https://www.justice.gov/opa/pr/justice-department-requires-six-high-tech-companies-stop-entering-anticompetitive-employee https://www.justice.gov/opa/pr/justice-department-requires-s... >Ok then how much money would YOU be ok with them making? What's the cutoff? Would you be ok with your app being capped in how much money it could make? I don't think so. Perhaps they could make money of value of the service they provide that being the hosting of apps and curating a nice app-store rather than you know being a monopsony.
- surfpel 6y ago> Yet they also do it if the app competes with them or their functionality Is this about the screen time apps? Not all apps were targeted and there was a legitimate reason for that: that they could be malicious... A more likely narrative is that Apple wanted to offer a safer version of these apps so they let it slide until they could get around to it. If you have a different/counter example, please share. > Grocery chains buy the product for resale. A notable difference. The shelf space fee is analogous to the $99 yearly developer fee and the the markup the grocery store charges is analogous to the 30%/15%. I don’t see a significant difference here. > Grocery stores also have plenty of competition that can offer the same product Yet all but the smallest grocery stores do this making this fact irrelevant since for lots of products you don’t have a choice anyway. > Grocery stores don't often pull anticompetitive shit like this Bad of course, but also not relevant here either. > Perhaps they could make money of value of the service they provide You underestimate the extent of the service they provide. They develop all the hardware/software and built a powerful brand attracting the wealthiest customers to spend money in the store. There’s much more to selling apps than just App Store infrastructure.