3 ms·
I game on Mac, and I’m not excited about losing access to Steam. But I have a 2018 MBP and I probably wouldn’t upgrade for a few years yet anyway. Depending on
by burlesona 6y ago
I game on Mac, and I’m not excited about losing access to Steam.
But I have a 2018 MBP and I probably wouldn’t upgrade for a few years yet anyway.
Depending on how the announcement and rollout goes I could see myself buying one of the last intel 16” MacBooks, or just being content with my 2018, and either way not upgrading for a while.
I suspect that if the transition is “successful,” the first year or two on ARM will include a few noticeable trade offs, but those will quickly be “washed away” by a substantial performance gap where Apple’s hardware is just a LOT better than everyone else.
And if the transition is “unsuccessful,” well, I may end up finally buying a gaming PC... or just deciding I don’t care about the small handful of PC games I play and sticking to console.
Gaming on Mac has been second class for.... ever, so I would say anyone who really cares already has a windows machine.
But one last thought, keep in mind that while the quality of games is somewhat lower, the quantity on iOS is off the charts, including many games with high end graphics.
In a weird twist of fate, it’s possible that Apple’s decision to merge its desktops and laptops into the same architecture as its mobile phones actually increases the total addressable market so much that game makers are _more_ interested in doing the small amount of extra work it would take to make a game work on Mac as well as iOS. This happened when Firaxis started making Civ for iOS and then ended up updating the Mac version to use Metal, and when they did the performance was worlds better.