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The iPhone did two amazing things: 1) it offered full web browser experience. No one had done this in a phone yet. They also banned flash from day 1 and favour
by goalieca 6y ago
The iPhone did two amazing things:
1) it offered full web browser experience. No one had done this in a phone yet. They also banned flash from day 1 and favoured development using standard web technologies. The side benefit from all of this is that the data demands crippled our cellular networks and forced major infrastructure upgrades :)
2) Apple took control out of the carriers hands. By standardizing on the web, no more special+favoured applications! Just load a web page :)
- mdoms 6y agoWasn't the iPhone in USA exclusive to one carrier for, like, a decade? Meanwhile in the rest of the world carriers never really had any power over how we used our devices or what was on them.
- Tostino 6y agoIt was exclusive for AT&T from 2007 until 2011 I believe.
- jfkebwjsbx 6y agoThat is completely false. Apple didn’t standardize anything on the web, nor followed standards. What Apple wanted (and achieved) was to push their App Store to control everything and get that 30% of sales on top. Even to this day Safari does not support standards that other browsers do. And, of course, they don’t allow other browsers to run on iOS.
- kodt 6y agoYou can get Firefox and Chrome for iOS...
- jfkebwjsbx 6y agoNo, you cannot. They are wrappers of Safari's engine.
- oxguy3 6y agoYes, but they're just thin wrappers around iOS' WebView; they don't use the Gecko or Blink engines. Apple doesn't allow other browser engines on the App Store.
- pwinnski 6y agoYour claim is false. When Apple made the decision to not allow Adobe Flash on iOS, there was no App Store. Apple did not allow third-party apps, and writing HTML5 was the only way for any third party to run anything on iOS. That changed later, and clearly Apple enjoys the 30% now, but the grandparent comment is 100% accurate, and your first three sentences are 100% false. The fourth statement is accurate, though!
- Dotnaught 6y agoThe iOS App Store preceded the Flash ban. "Apple introduced the App Store on July 10, 2008 with 500 apps" https://www.apple.com/newsroom/2018/07/app-store-turns-10/ https://www.apple.com/newsroom/2018/07/app-store-turns-10/ Apple's Flash restrictions were published in draft form in April 2010. http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/ http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-c... And justified by Steve Jobs that same month: https://www.apple.com/hotnews/thoughts-on-flash/ https://www.apple.com/hotnews/thoughts-on-flash/
- kyralis 6y agoThis is cherry-picking articles to create a false timeline. The iPhone never supported Flash. There was never a "Flash ban" so much as there was never Flash.
- kmeisthax 6y agoI think that by "Flash ban" Dotnaught means "Apple's ban on third party development tools" which was specifically intended to ban the iOS packager tool Adobe had started shipping.
- jfkebwjsbx 6y agoYou talk as if "web apps" and "Apps" in general (in a phone) were a thing back then. They were not. Apple was selling a browser in a phone which was a new concept for normal customers. Blackberries were a thing back then and the iPhone killed them because of this.
- robertoandred 6y agoYou're laughably false.
- fomine3 6y ago1) What about WindowsMobile, Blackberry?