2 ms·
> there is the other problem of rendering triangles with really good antialiasing Easier than you think. Here's couple lines of pixel shader that does that, w
by Const-me 6y ago
> there is the other problem of rendering triangles with really good antialiasing
Easier than you think. Here's couple lines of pixel shader that does that, with really good antialiasing and without MSAA:
https://github.com/Const-me/Vrmac/blob/master/Vrmac/Draw/Shaders/drawPS.hlsl#L116-L143 https://github.com/Const-me/Vrmac/blob/master/Vrmac/Draw/Sha...