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Training and culture are probably the biggest failures here, I think. Most devs are only equipped to add many print statements to things in terms of debugging,
by alexbanks 6y ago
Training and culture are probably the biggest failures here, I think. Most devs are only equipped to add many print statements to things in terms of debugging, and most companies/dev leads/managers are very comfortable allowing arbitrary half-checked solutions to bugs or performance issues instead of actually understanding the problem.
- slimsag 6y ago> and most companies/dev leads/managers are very comfortable allowing arbitrary half-checked solutions Not really true - they just don't have _any_ grasp on the problem aside from "Yeah I thought you were working on that last week, are you stuck on it? Why is it taking so long? - Oh so you do have a fix that works, cool so how soon can that be merged?" Almost all of these types of situations lead back to miscommunication or someone in the discussion just not caring.
- alexbanks 6y agoYeah I disagree with your statement a lot, but YMMV.