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Naive question - but does this change to make use of DX11/shaders in newer GPUs make it more likely to have a good cross-platform UI for app development? I’ve
by marcosscriven 6y ago
Naive question - but does this change to make use of DX11/shaders in newer GPUs make it more likely to have a good cross-platform UI for app development?
I’ve looked before and although OpenGL is good for windowing, widgets etc, it’s not great for sub pixel rendered/anti aliased text.
- raphlinus 6y agoYes, the motivation and long term goal for this work is to provide a performant foundation for cross-platform UI. There's a lot to be done though!