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Agreed. You can't completely avoid it as we're running on a framework (and libraries) that's based on C#, but we architect our code such that these messy edges
by tejasv 6y ago
Agreed. You can't completely avoid it as we're running on a framework (and libraries) that's based on C#, but we architect our code such that these messy edges that interface with the outside world are implemented once, creating a nice walled garden for the rest of the F# code inside.