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Wouldn't it be similar to the PowerPC -> Intel transition or is there something that makes this more complicated? That one worked pretty well with the Rosetta e
by dewey 6y ago
Wouldn't it be similar to the PowerPC -> Intel transition or is there something that makes this more complicated? That one worked pretty well with the Rosetta emulation layer.
- wmf 6y agoLast time, Apple switched to the "industry standard" architecture with all the benefits that entails; now they're switching away from the (current) "standard".
- dewey 6y agoAll iPhones are ARM based chips for a long time already, so it's not something that's completely new to them and by the number of devices it can probably be called a current industry standard too.
- kspacewalk2 6y agoThat's exactly the difference - iPhones define the industry (co-)standard. Macs do not. They simply don't have the market share.
- nojito 6y agoThey don’t need to. It’s all about building the platform that is simple for developers. They will be able to hit desktop -> mobile in one shot.
- andrekandre 6y agomy guess is, apple feels that in the near future, "industry standard" → ARM, and thats one of the reasons <insert hockey puck analogy here> they are moving...
- majormajor 6y agoThat transition was greatly assisted by the huge performance difference between Intel and PowerPC especially for the laptop chips that most users were using. It took developers a long time to have stuff fully ported, but it wasn't a huge deal - if you switch to a chip that's twice as fast and take a 50% hit on the emulation layer, you haven't lost much. I'm very curious to see stuff that isn't first- or second-party already-natively-recompiled stuff works. There's a lot of quality-of-life Mac native apps that I like, that aren't backed by a bunch of dev resources.
- scarface74 6y agoThere is just the opposite precedent for the 68K to PPC transition. My 6100/60 (PPC 601/60) was about the speed of a 68030/25Mhz Mac when running emulated software. It was actually slower than my upgraded 68030/40Mhz Mac when running emulated code. My Mac was less than half the speed of top end 68K Macs. The PPC Macs couldn’t emulate a 68K floating point unit at all.