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As a D user who never used Rust, few reasons why Rust is more popular than D: - better ecosystem, cargo has many more packages, almost every important C librar
by skocznymroczny 6y ago
As a D user who never used Rust, few reasons why Rust is more popular than D:
- better ecosystem, cargo has many more packages, almost every important C library has a binding available, also many C++ libraries like Qt, Bullet. D claims to have the best C++ interop capabilities of all languages, but it's not reflected in the amount of bindings to C++ libraries available
- Rust has a better foundation in form of standard library and "blessed" packages. D standard library hasn't had many updates over the years. There are packages such as std.xml that are due for replacement, but no replacement exists. There is still no standard http package, serialization package.
- adding to the above - many problems in D are solved by the way of "I made something, maybe someone will find it useful". Pieces of code are shared, but there is no organized effort to fill in the gaps, and in the effort there is, there often seems to be lack of the final push to get something included in the standard library. There has been many potential stdlib packages in form of pull requests that never get merged due to codestyle nitpicking or some design concerns, with authors never moving in to fix it.
- more IDE-friendly environment. A lot of D code is constructed in build-time, which isn't friendly towards refactoring and code completion tools. Also, many people in D community are hostile towards IDEs, considering them as bloat and that "real programmers use Vim/Emacs and don't need those fancy syntax highlighting".
- stretching the language too thin. D started as a mostly GC language. Now we have @nogc and betterC. But neither really work as well as going full GC. Now ownership and borrowing system is coming into play soon. Automatic refcounting might be implemented in the future. That's a lot of possible failure points, and ecosystem splitting points.
- Lisp curse. There aren't many syntax sugars added into the language, and many language features can be somewhat implemented with templates. Things like named arguments can be implemented as a template hack, but it looks terrible both from caller and callee side. But for many people it's "good enough" and they consider the case closed and move on to other features. As a result, D offers often many half-baked solutions. Libraries that worked for someone but never really got fully implemented, language features that somewhat work as long as you don't use that other feature that they don't work with. etc.
Obviously many of those problems in D are just a matter of lack of manpower and lack of money, it's a bit of chicken and egg problem.