4 ms·
I once made a half-pixel error trying to write a fast Fourier transform as a series of fragment shaders. That was nasty to track down! The error was smeared a
by fallingfrog 6y ago
I once made a half-pixel error trying to write a fast Fourier transform as a series of fragment shaders. That was nasty to track down! The error was smeared across all the pixels in the frequency domain causing weird subtle frequency biases in certain directions.