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Thanks for your contribution! I can't find it in the usual open archives. You might want to deposit the code on Zenodo, so it gets long-term preservation and a
by Nemo_bis 6y ago
Thanks for your contribution! I can't find it in the usual open archives. You might want to deposit the code on Zenodo, so it gets long-term preservation and a citable DOI.
https://zenodo.org/ https://zenodo.org/
- phkahler 6y agoI'll look, but I'm not sure I even have the code any more. That was a long time ago. It had a software triangle rasterizer that pulled from a 3d voxel array to slice it. I always wanted to update it to store in 3d z-order so it would perform well on all 3 axis but never got around to it.