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I've wanted to do this for a while. What's your process like? I have a few books (Introduction to Space Dynamics, the BMW book, etc) but I'm not sure if I shoul
by ghostpepper 6y ago
I've wanted to do this for a while. What's your process like? I have a few books (Introduction to Space Dynamics, the BMW book, etc) but I'm not sure if I should read it cover to cover or try to design a curriculum etc.
Do you use any simulation software or just pen and paper?
- exDM69 6y agoI started with Bate, Mueller, White: Fundamentals of Astrodynamics, which is US Air force material. It contains two courses, so you should skip some of the chapters at first. Then I read a bunch of research papers and more in depth literature. Richard Battin's work for example. I've been hacking on a two body orbital mechanics library in C with SIMD extensions, and an interactive sandbox with OpenGL. I wrote both from scratch.