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I think Gimp has the same problem a lot of FOSS seems to have. They are extremely powerful on the right hands but because open source community doesn’t have tha
by asutekku 6y ago
I think Gimp has the same problem a lot of FOSS seems to have. They are extremely powerful on the right hands but because open source community doesn’t have that much of an UX designers, they are really unoptimal to use and the learning curve is so steep most people won’t bother
- cameronbrown 6y agoMaybe UX designers value their time better.
- yoz-y 6y agoI think it's more of a philosophy problem. In FOSS you have the power and will to get things done, so you don't want to be waiting for sketches or in an endless discussion about details with a designer. Commercial products work on different timelines and have different goals, and ultimately the developers are often not the users so they don't really care one way or other to follow somebody else's design. Ideally you get somebody who is both a great designer and a coder but those are few (Asesprite comes to mind)
- prokoudine 6y ago> I think it's more of a philosophy problem. UX designers want money, and free software projects are rarely a paying gig. GIMP collaborated with a UX architect between 2005 and 2012. That guy was paying for this stuff to his employees out of his pocket when he was able to.
- yoz-y 6y agoI mean, everybody wants money in the end. I don't think that making free software is somewhat different from say, hobbyist painting or making unsolicited redesigns on Dribbble. It's just easier to share and useful to a larger audience. However I think that people are okay with doing stuff for free as long as it is fun. Being your own master is fun, but if you need to collaborate it will quickly become work.
- pessimizer 6y agoI think that a lot of people were trained on photoshop, and interpret all deviations from the photoshop interface as suboptimal and not intuitive - because for someone who has exclusively used photoshop, they are suboptimal and not intuitive. For people moving in the other direction, it's photoshop that's not intuitive. I don't want a single-window interface.
- mcv 6y agoI have tried and failed at using both. I guess the topic of advanced image manipulation itself is too complex to allow for a simple, intuitive interface. I wouldn't mind an entry-level image manipulation system that starts by giving me only a few obvious functions, and lets me grow into more advanced functions as I learn more, but that's probably too much to expect. On the other hand, serious image manipulation is no doubt a serious skill that requires training that I simply lack. Someone with no programming training failing to grasp Python or Java doesn't mean there's anything wrong with Python or Java.
- ZeikJT 6y agoThe thing that gimp is really missing in my opinion is non-destructive effects. I want to be able to toggle stuff on and off, not permanently change the image. When I looked it up it sounded like it was on the roadmap but there were architectural blockers.