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The further I get with computers the less I need. I’ve been teaching computer graphics using a 160 x 48 pixel display rendering Unicode Braille dots. It’s abs
by gorgoiler 6y ago
The further I get with computers the less I need. I’ve been teaching computer graphics using a 160 x 48 pixel display rendering Unicode Braille dots. It’s absolutely enough for:
- random colored text
- line drawing fun
- circles
- z buffers
- convex hulls
- ray tracing spheres
(Checkerboards are too noisy though, and no Newell teapots. Alas, if only my browser supported PBM, the graphics format of winners.)
So yeah, bring it on! Doing more with less feels like a journey worth traveling. I want one!
- wltprgm 6y agoMay I know what's that 160 x 48 display and processor you are using to teach? I am interested to learn low level stuff like CPU assembly, operating system and VGA, VBE, linear frame buffering graphics. I want to see how far I can go with low end x86, arm, misp, and fpga devices