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> And the plugin linked here only works with the old render pipeline. Can you expand on what a plugin author has to do to port their plugin to the new pipeline
by seanwilson 6y ago
> And the plugin linked here only works with the old render pipeline.
Can you expand on what a plugin author has to do to port their plugin to the new pipeline and how much effort it is? Why don't plugin authors support both pipelines?
- fxtentacle 6y agoIn the case of rendering special effects, it's akin to a full rewrite and maintaining two independent implementations afterwards. When I did freelance shader work, I locked in the render pipeline of my customer first, because I know that my price estimate can vary 2x based on which pipeline is needed.