3 ms·
It was limited, but the problem is that it was limited over various windows of time. The bot was able to execute short bursts of extremely high APM within those
by shawnz 6y ago
It was limited, but the problem is that it was limited over various windows of time. The bot was able to execute short bursts of extremely high APM within those windows by being slower during non-peak moments.
- andy_ppp 6y agoThat makes it more impressive but I guess if it did learn to be efficient like that it optimised to the rules. Although, to be fair, human players seem to be super human in this statistic - I was thinking about maybe 1-5 actions per second but the world record is 818 APM === 13.67 actions per second!
- TulliusCicero 6y agoAlso, its interface with the game is simply more efficient. The APM managed superhuman control without using control groups; for a human player, not using control groups at all would be an enormous handicap. The implication here is that the AI can select units and buildings arbitrarily much faster than humans can, and doesn't need to spend APM on creating and maintaining control groups themselves.