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> Any big macOS game would have an iOS gaming equivalent. Lol. That isn't true, in any way. There is virtually no commonality. > Other recent more desktop lik
by Mindwipe 6y ago
> Any big macOS game would have an iOS gaming equivalent.
Lol. That isn't true, in any way. There is virtually no commonality.
> Other recent more desktop like games are probably using a big game engine like Unity/Unreal with Metal support and probably also only need a recompile.
Do you really think that's how game engine support works? Heck, if that was remotely the case why does Metal get so little support with titles even on x86?
> And older games which are less likely to be recompiled can likely run perfectly fine even at 50% performance on a new ARM MacBook which is very likely way faster than the latest non pro intel MacBooks.
Any game with graphics performance is not going to run at 50% performance through an emulator. If it's done very well it might run at 20%, much more likely 10%. A "way" faster ARM MacBook isn't going to run five times faster than the Intel equivalent. Different thermal windows aren't magic. A 10% performance improvement is unlikely.