3 ms·
Any big macOS game would have an iOS gaming equivalent. The code was probably already metal and ARM compatible and probably only needs a recompile. They will ha
by jurmous 6y ago
Any big macOS game would have an iOS gaming equivalent. The code was probably already metal and ARM compatible and probably only needs a recompile. They will have more than six months to figure that out.
Other recent more desktop like games are probably using a big game engine like Unity/Unreal with Metal support and probably also only need a recompile. And older games which are less likely to be recompiled can likely run perfectly fine even at 50% performance on a new ARM MacBook which is very likely way faster than the latest non pro intel MacBooks.
- Mindwipe 6y ago> Any big macOS game would have an iOS gaming equivalent. Lol. That isn't true, in any way. There is virtually no commonality. > Other recent more desktop like games are probably using a big game engine like Unity/Unreal with Metal support and probably also only need a recompile. Do you really think that's how game engine support works? Heck, if that was remotely the case why does Metal get so little support with titles even on x86? > And older games which are less likely to be recompiled can likely run perfectly fine even at 50% performance on a new ARM MacBook which is very likely way faster than the latest non pro intel MacBooks. Any game with graphics performance is not going to run at 50% performance through an emulator. If it's done very well it might run at 20%, much more likely 10%. A "way" faster ARM MacBook isn't going to run five times faster than the Intel equivalent. Different thermal windows aren't magic. A 10% performance improvement is unlikely.