3 ms·
I think part of it is that when UO came out it was this visual imaginary world that allowed us to do what we wanted rather than drive us in a particular directi
by philliphaydon 6y ago
I think part of it is that when UO came out it was this visual imaginary world that allowed us to do what we wanted rather than drive us in a particular direction. And even if there was a UO clone with updated graphics. It just wouldn’t be the same as that first experience we had.
I miss UO. It’s what got me into programming to begin with. I ran a shard with 250 people on at peak times called Sacred. And was GM on Alphanine, and for a short time before it died, Novus Opiate. I got into programming to make my own UO game but ended up just making software.