2 ms·
Related tangent: what's the state-of-the-art for reasonably low-latency / time-synced, networked multi-user audio? eg for multiplayer music "games"?
by chrisweekly 6y ago
Related tangent: what's the state-of-the-art for reasonably low-latency / time-synced, networked multi-user audio? eg for multiplayer music "games"?