2 ms·
Yeah, that's an interesting point. I think the information gained from the first sacrificial game is enough to reduce the search space so they can plow through
by abetusk 6y ago
Yeah, that's an interesting point. I think the information gained from the first sacrificial game is enough to reduce the search space so they can plow through the remaining games. There's obviously some tradeoff for a generalized system.
I guess the framework for this is some type of "best choice problem" to find optimal strategy switching? [1]
[1] https://en.wikipedia.org/wiki/Secretary_problem https://en.wikipedia.org/wiki/Secretary_problem