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I don't know if this will come across as immoral, but you can actually benefit from helping out people that are negatively affected by disasters. By creating o
by instakill 16y ago
I don't know if this will come across as immoral, but you can actually benefit from helping out people that are negatively affected by disasters.
By creating or driving discount-rated sales of products/games and donating ALL proceeds to a charity to support the victims, you get catalytic traction of your deliverable.
At a later stage (not related to the timeline of the disaster, but obviously a significant period later), you leverage the highly successful revenue model of in-game micro-payments by releasing premium features or levels, what-have-you to the now substantial user-base that you have.
The only caveat is that a disaster trending in the news is a prerequisite - although, objectively, you are helping the support cause.