4 ms·
But your eyes would perceive the color IRL and on the monitor with equivalence so presumably regardless of how other eyes see it, it would be 1:1 copy paste fro
by pureliquidhw 6y ago
But your eyes would perceive the color IRL and on the monitor with equivalence so presumably regardless of how other eyes see it, it would be 1:1 copy paste from the camera after calibration.
I refuse to believe we have to measure brainwaves to get something close to or indistinguishable from perfect.
- Wowfunhappy 6y ago> But your eyes would perceive the color IRL and on the monitor with equivalence So, consider this image: https://hips.hearstapps.com/cos.h-cdn.co/assets/15/09/480x372/gallery_1425045941-kq2pcqd8jgz7mr0hnz63.png https://hips.hearstapps.com/cos.h-cdn.co/assets/15/09/480x37... Squares A and B are actually the exact same color. I know, it's actually hard to believe—feel free to download the image and sample the colors. :) What "color" does the app copy?
- pureliquidhw 6y agoSo the source color is the truth, let's pretend we know it's the paper equivalent of #333. The app captures a color and renders it as #444. The user then says, no wait that's wrong, and the app then provides alternatives that are close, let's say #111, #222, #333, #555, #666. In a perfect world, the user will pic #333 and the app will then know the system introduces saturation error of all three colors by 1 so the next time it will compensate for that. Those errors could come from image processing, light sensor calibration, monitor calibration, backlight color temp, ambient color temp, etc. If the user doesn't pick #333 but instead picks a "wrong" color, that's OK, because the value in the app is rendering the color the user wants and perceives as correct, not what happens to be the truth. The difference between a strict functional requirement "app must render the true color" vs a user req of "I want to take a picture of a color and have the color I see render on my screen."