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Good advice IMO, but I want to nitpick something: "Assuming you did something that has a conversion rate of 1/100 (worst case)" The worst case is making someth
by exolymph 6y ago
Good advice IMO, but I want to nitpick something: "Assuming you did something that has a conversion rate of 1/100 (worst case)"
The worst case is making something terrible that no one wants, despite all that effort. And it is definitely possible. (Don't let that hold you back though, anyone reading this! Failure is the best way to learn, because it sucks so much.)
- prewett 6y agoFailure can be useful, too. I made an iOS app that completely failed to get any sort of traction, but it was useful in getting consulting work, because clients knew that I had experience in iOS, in completing a project, and in getting approved (the process was seen as more troublesome back then), plus they could look at the app and get an idea of what I was capable of. Complete failure as a product, but great success in marketing.