2 ms·
That not the point. The point is the tools are free/open. And what will happens when Apple will decide to make you pay 1000$ for software package?
by plcstpierre 16y ago
That not the point. The point is the tools are free/open. And what will happens when Apple will decide to make you pay 1000$ for software package?
- mechanical_fish 16y agoXcode is not FOSS. (Cue the world's tiniest open-source violin.) And if Apple ever were to charge $1k for Xcode -- an event which has not happened and almost certainly will not happen -- it would work approximately like the Windows ecosystem works today. (Have you priced Visual Studio lately?) Casual programmers and many (if not most) pro web developers would promptly switch to Linux or to FOSS development packages on Mac OS; professional Mac OS/iOS devs would pay, just as they pay for tools like Photoshop or Flash. Meanwhile, the signal-to-noise ratio in the App Store might actually go up. (Which is the only reason why I think the idea is merely crazy, not too-crazy-to-contemplate. In the past, I believe I have heard various professional iOS developers state that they would be happy to pay Apple $999 per year for app-review privileges, if the result was faster, better app reviews with better feedback.)
- plcstpierre 16y agoYou still miss the point. The point is if I want gcc, make for compiling ruby. This projects are supposed to be free/os/shoud-not-paid. The point is I do not care about Xcode and iPhone development. The point is I want to compile and run the last version of Ruby. I really frustrating that all easy mechanisms (install developer tools and you have everything) is gone in the paid land. If I have to leave the Apple ecosystem, fine. But I was looking for less drastic way. Someone who made a "get-all-these-app-witout-apple-xcode-stuff-because-you-shoud-pay-for-that" will be a good solution.