2 ms·
As a principal of one of the firms you might have contacted, I do want to applaud your perseverance and attitude. Let's face it, a lot of folks in your position
by peteforde 16y ago
As a principal of one of the firms you might have contacted, I do want to applaud your perseverance and attitude. Let's face it, a lot of folks in your position would call in with the assumption that engagement selection is a one sided process (because they are the client, like at McDonalds). They then get offended when people don't want to drop what they're doing to help an unprepared client work through their design and business plan (for free of course, in the name of sales) just in time to turn them down.
It can be very difficult to schedule the right resources even on a team large enough to work on several projects simultaneously. The demand right now is unprecedented. Most studios are getting cold called and emailed 5-8 times a week by people with vague ideas and $25k budgets. Obviously, we'd help if we could but we have a responsibility to the people we work with to be incredibly diligent about working with clients that seem like good bets. After all, in all of the videos you've seen you'll be bombarded with the notion that ideas are cheap, while execution is everything.
One of the strangest things I deal with at Unspace is people who are confused as to why we charge what we charge, or folks that can't imagine why a multi-person, four month engagement might run over $100k.
You know, you can't open a dollar store in a strip mall for $100k, so why would a top team build you a sophisticated infrastructure to run your entire business on for less?
That all said, these are gripes. We love learning new things and working on new client engagements is a great way to get thrown into the deep end in domains we'd otherwise never get to touch. It can be hard to give everyone your time — most folks don't understand that I'm a developer, not a salesman — but I recently hired our first business development manager specifically so that we could give everyone that contacted us the benefit of the doubt. It's a courtesy and respect thing that is all too easily forgotten.
- bks 16y agoPete - Unspace did not make it onto my radar for whatever reason. So no I did not get turned down by you guys...yet, however I agree during my first call I was surprised by the "way things worked" the philosophy, the pricing, everything but after three shops started talking about the same principles and similar pricing structures you start to get the scope of the universe. This is basically what I learned - pricing may vary by experience, expertise or balls. Two person teams - 35 billable hours per week each. Project manager accounting for about 10% of billable time so 7 hours per week for PM. Card sorting, user stories, prelim UX process typically takes about 3 full days and most development houses are happy to have you on site during that process. For what I am talking about 12-16 weeks for an MVP with pricing that ranges from $7500 to $12,000 per week per developer.
- peteforde 16y agoYou're in the pocket. At Unspace, we're CAD$200/hour and we do our estimates in sessions, which are six hour days. Given that some days are more, some days are less it makes for a good average. That means that if two people are working full-bore here for a week it'd be CAD$12,000 plus tax, inclusive (our project management fees are embedded in the hourly rate). Feel free to get in touch with our business development manager if you'd like to talk seriously: Nathan Athay (nathan@unspace.ca) will be happy to hear you out. Tell him I sent you!