4 ms·
Mobile computers on our hands!? they will never take off (at least in our lifetimes): 1. battery issues. 2. weight issues. 3. quality issues. 4. mobile computi
by AurelioB 6y ago
Mobile computers on our hands!? they will never take off (at least in our lifetimes):
1. battery issues. 2. weight issues. 3. quality issues. 4. mobile computing is a niche market.
- machinehermit 6y agoTo take a counter view.. I have literally been waiting to get into VR since 1993 and the Lawnmower man. Why do I not have a system? It is not cost. It is not building the system. I would say the main reason is I don't like video games. There is just something so lacking with VR if you don't want to play games. I remember the old MIT media lab mobile computing devices and videos in the 90s. They were nothing like a smart phone. More like the failure of google glass. I do wonder if the headset is simply a wrong path.
- outworlder 6y ago> There is just something so lacking with VR if you don't want to play games. Yes, it's lacking more apps. Which is rather a Catch-22. There has to be demand for them. Games are just an 'easy' (relatively speaking) medium to get into. There are a few practical concerns of course. In a work environment, your manager can no longer easily interrupt you. They can't easily keep tabs on what you are doing either. This is enough to kill it at a workplace – maybe an exception for some engineering/medical settings. If you want to experiment with something that's not a game, take a look at this: https://github.com/SimulaVR/Simula https://github.com/SimulaVR/Simula