4 ms·
So here's my bug report: - Quest completion progress doesn't update until I manually click through into the details. - A retreating pet is referred to as {{pe
by oniTony 16y ago
So here's my bug report:
- Quest completion progress doesn't update until I manually click through into the details.
- A retreating pet is referred to as {{pet_name}} (problem in the template layer?)
- Using just about any special character when naming a pet <, &, \, ', (, will make the AJAX call fail and a pet will end up with untitled<hash> name instead
- A blank name will be accepted (I expected it to revert to the default name) and used as such.
-- "What would you like to call this monster?" alert box message is about as descriptive as "Would you like to perform this action?" (The offending part being just "this")
- If I'm allowed to try to use a capture card just once, this mechanic is not apparent. It just looks like the inventory disappears.
- switch pets screen appears to be cached on first view of the battle. Subsequent switches will not show damage to HP of any party members.
- sometimes the battle will just stop at "You have chosen to use Bash" message. Presumably the client has missed a response from the server and there is no retry logic?
- at some point it would start refreshing the page after every battle move is executed
- is successful escape (run away) supposed to be titled "you lost this battle"? (it also seems to have killed the in-play pet that escaped)
- after the battle, the pet graphics are always fixed, but the experience bars are sometimes re-ordered.
Some other observations:
- it's annoying to go to the dashboard after every single battle.
- the "weak bash" (0 energy move) is not available unless a pet has little energy (what if I want to just tap a wild pet , in a capture attempt?). At that point the UI is very un-intuitive, as regular bash becomes weak, and all the moves (including weak bash!) are greyed out.
- I wasn't able to figure out where pets beyond the 4th captured one are at. No apparent way to select or re-order the party.
-- as such the game quickly becomes nothing but a low-level grind, as first weak pets take up all the available slots and make it impossible to move further into the game.
- do I _have_ to explicitly click on "aquire[sic] reward" if it's only gold (presumably this is always wanted)