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It works really well actually, in the backend I compile a server version of a game, which exposes Godot's High Level Multiplayer API. On the other end you just
by oap_bram 6y ago
It works really well actually, in the backend I compile a server version of a game, which exposes Godot's High Level Multiplayer API. On the other end you just need to connect to that server and it works! Most of the heavy lifting and the conceptual part is actually native Godot!