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Ideally there'd be obvious visual feedback that reflects the current state of the Autopilot and what it recognizes. Something that can't be ignored (front and c
by Sevaris 6y ago
Ideally there'd be obvious visual feedback that reflects the current state of the Autopilot and what it recognizes. Something that can't be ignored (front and center on the windshield maybe) and that can give the driver sufficient information to make a decision about whether to interfere or not. This doesn't seem to be on the radar for anybody though. It's like everybody assumes they'll figure out a 99.99% working driving AI where driver intervention is never necessary.
It's even more egregious with Tesla, who is already shipping a half-baked self-driving feature in its current state where accidents like in the article are inevitable.
I could even imagine the windshield outlining everything that the Autopilot sees. If you don't see an outline around a object, you know the Autopilot isn't aware of it. No idea how technically feasible that is.
- perl4ever 6y agoThis sort of problem can be generalized I think to a lot of software design problems, including the sort of things I'm assigned at work (even though very mundane and boring as I'm not a real software engineer). People say "make a program that does <thing> for me". And maybe you whip up something that does 50%, or 80% or 99.5%. But that only makes them more unhappy when it fails. A partial solution is no solution. So, you have to come up with a model for humans to be augmented by the software. Rather than trusting it to make the decisions, the software needs to take a large amount of data and clarify and distill it so humans can more easily make the decisions. But people always want to avoid making decisions. That's why managers/leaders have so much power even though they tend to be despised and seem incompetent.