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Thanks a lot! Glad you like it. I do the same workflow, where I generate types during build. I often generate them directly from the datasource (e.g. directly
by dvdsgl 6y ago
Thanks a lot! Glad you like it.
I do the same workflow, where I generate types during build. I often generate them directly from the datasource (e.g. directly from the API). Then I get compile-time errors if the API changes.