4 ms·
In the context of writing reliable software for a spacecraft? Pretty much anything with a reasonable type system, for a start. Maybe C#, or some reasonable subs
by vertex-four 6y ago
In the context of writing reliable software for a spacecraft? Pretty much anything with a reasonable type system, for a start. Maybe C#, or some reasonable subset of C++20, or Rust. Maybe Reason or OCaml.
- errantspark 6y agoI mean very clearly the good people at SpaceX have heard of these languages and decided against it. I think JS and Chromium are the best UI kit I can think of in terms of man hours to get X done. If you're careful the only thing I've ever had issues with is latency, but in space if you're in a situation where missing a frame or two is important you're already beyond fucked.
- zeroc8 6y agoFrom my experience, Qt/QML is way better for things like that. I mean, the UI does not need to be responsive, does it? Maybe they couldn't afford the Qt license.
- davedx 6y agoMany people are using TypeScript these days, it works very well. I like C# and Rust too. I've built UI's in C++ and MFC/OpenGL/DirectX. It remains my fairly strong opinion that JavaScript is well suited to UI development.