3 ms·
Hey, it reminds me of what we did at my former research lab. It was a Computer Human Research team, and we were focusing on ways to measure the interaction lag
by mfalce 6y ago
Hey, it reminds me of what we did at my former research lab. It was a Computer Human Research team, and we were focusing on ways to measure the interaction lag when using a mouse, a keyboard or a touch device: http://mjolnir.lille.inria.fr/turbotouch/lagmeter/ http://mjolnir.lille.inria.fr/turbotouch/lagmeter/
I participated in writing 2 papers. In the first one, we used an optical mouse on a screen displaying a special texture to measure the end-to-end latency. In the second one, we used an external Arduino (quite similar to what the author did here) connected to a photodiode.
For what I remember, the main factor on the latency is the screen, use a gamer screen to improve the delay (CRT screens are told to be quite fast also, but we hadn't access to one to test :'( ).